
Thieving Hopper
Counter Tips
- •Maintain hand size — ensure you have enough block each turn.
- •Observe its attack pattern and prepare defenses before heavy hits.
Move List
Thievery
• Damage 17 (19)
• Steal 1 card and gain Swipe
• (Stolen card is taken from draw or discard pile. Chooses a random card with priorities: 1. non-imbued uncommon card, 2. non-imbued common, rare, or event card, 3. non-imbued basic or quest card, 4. imbued or ancient card, 5. curse or anything else)
• (Warning: Game softlocks if Thieving Hopper cannot find a valid target to steal)
Nab
• Damage 14 (16)
Hat Trick
• Damage 21 (23)
Flutter
• Gain Flutter 5
Escape
• Escape from the combat
Attack Pattern
Always uses Thievery -> Flutter -> Hat Trick -> Nab -> Escape. If stunned before turn 5, resumes with the next intent in the pattern. If stunned on turn 5, tries to Escape again.
Special Mechanics
Starts with Escape Artist Escape Artist: Tries to escape the combat after 5 turns. Swipe: Upon killing this enemy, the stolen card is returned. Flutter X: Receives 50% less attack damage. Deal attack damage X times to remove Flutter and stun it.





