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Slumbering Beetle

Slumbering Beetle

HP
86 (89)
Type
Normal
Moves
2

Counter Tips

  • Maintain hand size — ensure you have enough block each turn.
  • Observe its attack pattern and prepare defenses before heavy hits.

Move List

1

Sleep

Passes Turn

2

Roll Out

Damage 16 (18)

Gain 2 Strength

Attack Pattern

Sleeps until it awakens. Then uses Roll Out every turn.

Special Mechanics

Starts with Plating 15 (18) and Slumber 3 Slumber X: Counter decreases after taking a turn or losing HP. Awakens at the end of its turn if counter has reached 0.

Slumbering Beetle — Slay the Spire 2 Enemy | SlaytheSpire2hub