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Exoskeleton
HP
24 - 28 (25 - 29)Type
NormalMoves
3Counter Tips
- •Maintain hand size — ensure you have enough block each turn.
- •Observe its attack pattern and prepare defenses before heavy hits.
Move List
1
Skitter
• Damage 1x3 (1x4)
2
Mandible
• Damage 8 (9)
3
Enrage
• Gain 2 Strength
Attack Pattern
First Exoskeleton starts with Skitter, second starts with Mandible, third starts with Enrage (and fourth starts randomly with Skitter or Mandible, if present). After Skitter always uses Mandible. After Mandible always uses Enrage. After Enrage chooses randomly between Skitter and Mandible.
Special Mechanics
Starts with Hard to Kill 9 Hard to Kill X: Reduce all damage taken and HP loss to X.





