Back to Monsters
Doormaker

Doormaker

HP
489 (512)
Type
Boss
Moves
2

Counter Tips

  • Maintain hand size — ensure you have enough block each turn.
  • Observe its attack pattern and prepare defenses before heavy hits.

Move List

1

Beam

Damage 31 (34)

2

Get Back In

Damage 40 (45)

Gains 5 Strength

Becomes Door

Attack Pattern

Does Beam -> Get Back In.

Special Mechanics

Starts the fight as Door.

Doormaker — Slay the Spire 2 Enemy | SlaytheSpire2hub